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Which ‘Eureka’ Character Are You?

Ever wonder which character from Eureka is your twin? Dive into our fun quiz. Will you be brainiac like Fargo or caring soul like Allison? Hit that Start button, scroll down and let's see your Eureka doppelganger!

Welcome to Quiz: Which 'Eureka' Character Are You

Set in a quirky town in Oregon, Eureka is all about a secret research facility. Residents, mostly scientists, face oddball challenges and adventures with crazy tech. It mixes laughs, drama and science fiction. Total must watch for fans. You’ll love it, trust me.

Meet the characters from Eureka

Jack Carter

Okay, Jack is basically the dad of Eureka and also the only sane person who still gets to wear a sheriff’s badge in a town of mad scientists — and he wears it like a slightly exasperated hero. He’s stubborn, practical, boots-on-the-ground kind of guy who will talk you down with a cup of terrible diner coffee and a lot of eye-rolling. Also somehow a tactical genius who understands quantum flux and parking tickets in the same breath (don’t ask how that works). He gets sentimental and will do dumbly brave things for people he loves, while grumbling the whole time — it’s kind of the point. Oh and he’s terrible at tech but everybody trusts him more than they should, which is both hilarious and true.

Allison Blake

Allison is the professional moral compass of the town — organized, brainy, politically savvy and stubborn about ethics even when nobody else is paying attention. She’s got this way of being calm and diplomatic and then flipping into full-on scientist mode when a lab problem shows up, which is surprisingly scary (in a good way). There’s a warm, private side too — she cares a lot, maybe too much, and is awkward about it sometimes, which makes her oddly charming. She can negotiate a federal budget one minute and be baking cookies the next, so yes, total multi-tasking boss-lady vibes. Also, rumor has it she keeps a secret stash of gummy bears in her desk drawer? I could be making that up.

Jo Lupo

Jo is the badass who can disarm a bomb, tame a motorcycle, and silently judge your life choices — all before lunch. Military background, literal arsenal of weapons, zero patience for nonsense, but also the person you go to when you need a fierce, loyal friend (she’ll protect you and then make you run extra laps for fun). She’s tough as nails but has weird soft corners — like she’ll adopt a stray animal or knit in private, and you’ll never see it coming. Sometimes she threatens to kill people and then brings cupcakes to their memorial, which is… contradictory and perfect. Basically, she’s the cool older sibling everyone wants and the grump you secretly adore.

Douglas Fargo

Fargo is the lovable disaster who somehow becomes more confident as his plans explode — he’s a walking, talking blend of huge dreams, terrible puns, and surprising competence. He’s arrogant in the most endearing, insecure way, always building something ridiculous (probably with too many blinking lights) and then insisting it’ll work this time. Also he’s the comic relief who turns into a real leader sometimes, which feels impossible but also inevitable, like a nerdy phoenix. He has zero chill about titles and office-chair choreography, but he’ll invent a world-class solution and then ask for validation five times. Expect both brilliance and chaos, and, yes, he probably owns a very unnecessary collection of novelty ties.

Henry Deacon

Henry is the quiet, brilliant mechanic/engineer who fixes everything from a broken toaster to a collapsing fusion reactor — he’s the town’s MacGyver with a soft smile. He’s low-key, resourceful, and annoyingly good at being the person who knows exactly how to make impossible things work without making a big deal about it. There’s a gentle mystery to him — thoughtful, private, with this melancholy kindness that makes you want to give him hot chocolate and a hug. He’s also a prankster in very subtle ways (like leaving tiny notes or slightly rearranging your toolbox), which is both creepy and adorable. Basically, he holds Eureka together and pretends it’s no biggie while being way more sentimental than he’ll admit.

Vincent

Vincent is that delightfully weird scientist who always has a bizarre hobby (ferret-wrangling? stamp collecting? a very specific hat?) and a questionable lab coat collection, and you never quite know which one he’ll bring up. He’s brilliant in a niche way — like, obsessed with one tiny corner of science and convinced it will save everything, and sometimes it does. Socially awkward but oddly sincere, he says things that are either prophetically profound or accidentally hilarious, sometimes both in one sentence. He can seem flighty and then deliver the exact piece of tech you desperately need, which is infuriatingly useful. Also, he hums show tunes when nervous and I will not back down from that fact.

Zoe Carter

Zoe is teenage brilliance wrapped in sarcasm and skate shoes — quick, sharp, and definitely the kind of kid who will hack your phone to prove a point. She’s fiercely independent (and occasionally infuriating to her dad), with just enough rebellious streak to keep things interesting and a softer side she hides behind eye-rolls. She’s smart in a practical, hands-on way — loves tinkering, gets dirt under her nails, and can out-logic a lab full of PhDs when she wants to. Also has a chaotic romantic life (surprise) and a fashion taste that somehow mixes combat boots and glitter — yes, both. Basically she’s brilliant, annoying, lovable, and very dramatic and I adore that combination.

Zane Donovan

Zane is the charming, roguish genius who will steal your snack, hack your security, and then flirt like it’s a competitive sport — lovable troublemaker vibes all the way. He’s reckless and brilliant, with this weird mix of street smarts and cutting-edge tech know-how, and he’s always more comfortable in a hoodie than a lab coat. He somehow manages to be infuriatingly stubborn but also the first person to show up when things go sideways, which makes him oddly heroic. He’s got a soft spot for underdogs and a history of bad decisions that somehow lead to heroic outcomes — classic anti-hero energy. Also dresses like he’s late to every important thing and probably owns a watch he never reads.