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Which “Mythic Quest: Raven’s Banquet” Character Are You?

Welcome to Mythic Quest: Raven's Banquet character quiz! Are you a genius game developer like Ian? Or maybe a tough executive assistant like Poppy? How about a wacky head writer like C.W.? This comedy series is packed with oddball characters, each with their own quirks. Take this quiz to discover which character you resemble. You might even find you share some traits. Hit that Start button below to dive in.

Welcome to Quiz: Which

Mythic Quest: Raven’s Banquet is about daily chaos of creators behind popular MMORPG game. With stars like Rob McElhenney, Danny Pudi and F. Murray Abraham, it offers a wild, often ridiculous view of game development. Expect workplace shenanigans and bizarre character interactions. The show shows what goes into video game design and serves up plenty of laughs. Enjoy the ride.

Meet the characters from Mythic Quest: Raven’s Banquet

Ian

Ian is the wildly theatrical creative director, equal parts ego and childlike wonder. He runs on big gestures and even bigger speeches, but like, also makes spreadsheets when no one is looking. He loves the spotlight and hates being wrong (unless it’s his idea, then you’re allowed), and somehow he can be both infuriating and heartbreaking in the same breath. He hoards props and inspirational quotes and probably has a sock drawer arranged by metaphor. You’ll never be bored around him — honestly, he’s the kind of disaster that makes the studio feel alive.

Poppy

Poppy is the brilliant lead engineer — razor-sharp, sarcastic, and secretly soft as a marshmallow. She’s obsessed with code elegance and also with tiny vengeful pranks (like, she’ll rearrange your desktop icons and call it ‘usability research’). Somehow deeply principled yet willing to blow up a meeting to defend an idea; she writes poetry and hates being called emotional but cries during good RPG endings. Also she carries snacks like a squirrel and will out-hack anyone at 3 a.m.

Rachel

Rachel is the quietly fierce fixer who makes the train run on time even when the train is literally on fire. She’s competent to a fault, organized and warm in a file-folder way, but also sneaks in terrible puns when you least expect it. She loves rules — and then reinterprets them with a wink, which is a mood. She drinks tea like a spy (softly, with purpose) and will defend the team with laser focus.

Jo

Jo is the no-nonsense producer who speaks in to-do lists and actual magic. She can calm a riot with one baritone “Alright” and then laugh like a maniac about spreadsheets; honestly, how does she balance it? She’s fiercely loyal, a little terrifying in budget meetings, and keeps a drawer full of emergency glitter pens for morale. Also she’s probably got a soft spot for terrible romcoms and will cry quietly in the editing bay — but will never admit it.

Dana

Dana is the human anchor — the HR-ish heart who remembers everyone’s birthdays and somehow knows when someone hasn’t had water in three days. She’s patient, ethical, and not afraid to call people out, especially when the studio starts behaving like a pack of feral raccoons. She likes ritual (team lunches, color-coded calendars) but will definitely show up to a Nerf fight in sensible shoes. Also, low-key nostalgic: she keeps a mixtape of the office’s worst decisions and listens to it ironically.

David

David is the polished business brain — spreadsheets, pivots, and a smile that says “I have a KPI for that.” He loves order and growth and will crusade for balance sheets like they’re holy texts, but he’s also secretly thrilled by the chaos his job sometimes unleashes. He tries to be reasonable and occasionally does something reckless to prove he’s still human (like karaoke at company parties, no shame). He collects novelty ties and terrible motivational posters, which is somehow his brand.

Brad

Brad is the earnest junior developer who radiates kindness and awkward energy in equal measure. He wants to please everyone, which makes him both charming and a little doomed; bless him. He’ll stay late to fix a bug and then bring donuts the next day as penance, and somehow he learns from chaos faster than anyone expects. He has a surprising obsession with tabletop miniatures and cries when NPCs get unceremoniously deleted.

C.W. Longbottom

C.W. Longbottom is the legendary, eccentric lead writer — equal parts myth and a man who smells faintly of pipe tobacco and old lore books. He’s whimsical and archaic in all the best ways, telling stories that make everyone feel like heroes even if they’re covered in pizza grease; also he somehow insists on writing everything in quills sometimes? He can be maddeningly cryptic but his world-building is the glue that holds the whole thing together, and he has the weirdest habit of naming things after obscure Victorian cats. Basically he is weirdly tender, a creative oracle who might also feed you stale crackers and call it “sustenance.”